Seven

In the panic after the node exploded, and the disabled air-fioater crash-landed in the middle of the battlefield, everyone fled for their lives. No one noticed that little Ullii was not with them.

Ullii was so furious with Flydd and Irisis that she stayed behind. The scrutator had gained her cooperation by telling her that he'd found her long-lost twin brother, Mylii, but it had all been a lie. Flydd had no idea where Mylii was.

When the reverberations from the node had faded enough for her to open her lattice, the mental matrix by which she organised her unique view of the world, there were lyrinx everywhere. Huge lyrinx with bloodstained claws and shreds of flesh and skin between their teeth. Ullii stifled a gasp, jumpad over the side and ran after Flydd. Better him than the clawers, as she thought of them, but the bright sun burst up, right into her eyes. Covering her face, she lurched back to the air-floater, but couldn't find her mask or goggles. In daylight she was helpless without one or the other. Ullii was groping under the tilted deck for them when she realised that she was completely alone.

'Wait!' she wailed, but her high, despairing cry did not carry. Despite Flydd lying to her, despite Irisis letting her down as well, in this nightmare of blood and violence Ullii could not do without them. 'Wait!' she shouted in her high little voice.

It was impossible to hear anything above the battle cries of the lyrinx, the sound of weapons on armour, the hiss of spears and catapult balls, the screams of men and beasts in agony.

Her ears hurt; even after plugging them with lumps of wet clay she could still hear the racket.

Her burning eyes were streaming with tears and she could not leave the air-floater. Ullii searched for Irisis and Xervish Flydd. Since they both had a talent for the Secret Art, they should have appeared in the lattice. But Irisis and Flydd were far across the battlefield, and in the chaos Ullii could not pick them out. Thousands of lyrinx showed, and devices powered by the Secret Art. Only those capable of storing power were working now. Anything that relied on the field was dead.

Ullii felt abandoned — it had been happening all her life. What was she to do? She couldn't survive by herself. And what about the little intruder growing inside her? She felt protective towards the baby because she and Nish had made it together, but sometimes she hated it. One day it would abandon her, too.

The battlefield became so terrifying that Ullii had to shut down her lattice. She could not stand violence of any kind. The war was a nightmare brought to life and she did not know how to cope. Ullii did the only thing left to her. She crept into the smallest, darkest space she could find, a corner of the air-floater's tiny galley, curled up into a ball and closed down her senses one by one. The world vanished.

All day the battle raged around her. Several times the wrecked air-floater was struck by running lyrinx, hard enough to shake the flimsy structure. Once a minor battle raged inside as four soldiers pursued a wounded lyrinx and dispatched it. Men and lyrinx died to her left, then in the rear. Ullii was oblivious. Thirst roused her in the cool of the evening. Uncoiling gracefully, she opened her crusted eyes. The galley was a mess. When the air-floater had flipped upside down, pans, pots, food and wine-had been scattered everywhere. Ullii found a battered pot, tapped water from a barrel and gulped it down, though it had an unpleasant metallic taste. She found dried fruit, stale bread and a piece of mild cheese that had gone hard and cracked in the heat of the day. It suited her perfectly, for Ullii could not bear any kind of herb or spice, or other strong flavours, which were to her overpoweringly intense.

Sitting on the floor, she gnawed at the cheese while she used the lattice to sense what was going on around her. The fighting had paused; the battlefield was quiet apart from the piteous groans of the dying and the cackle of fires here and there. The smell of blood, excrement and raw flesh made her stomach heave.

Other fires lit up the human camps, as well as those of the Aachim, but not the lyrinx. They did not need camp fires. And in the distance Ullii could see, and feel, and sense with every one of her senses, the baleful incandescence of the exploded node. It was still molten, concealed by impenetrable fumes, and spurting and dribbling white-hot rock like a miniature volcano. The fields that had once been such a vital part of it had gone, though Ullii still sensed something there.

Once more she sought for Irisis and Xervish Flydd, but did not find them. There were too many people with uncanny talents, and too many devices employing the Secret Art. Her lattice glowed with them, like knotted stars in the heavens. Ullii did not look for Nish, though she longed for him. Having no Art, he did not appear in her lattice at all.

But one point stood out like a nova in the night sky, and she recognised it at once. It was the glowing knot of the amplimet, twinned to a smaller knot that signified Tiaan. After months of searching for them, Ullii knew those marks the instant they appeared.

They were not far away, though she could not tell where. The lattice was twisted up on itself, blasted out of shape by the sub-ethyric explosion from the node. Everything was warped and confused.

Ullii did not feel safe in the air-floater but she had nowhere else to go. She had never felt so abandoned. Nish, she cried silently. Where are you? Ullii had last seen him as a prisoner of the Aachim, and he'd not seemed as pleased to see her as she'd been to find him. She suppressed that worry. Could he be at the camp surrounded by those shining metal constructs? Ullii dared not go to see; the Aachim leader was a harsh man, like the people who had tormented her in childhood.

She ate some more bread, then slept, the baby kicking in her belly like the feathery brush of a fish's tail. The night passed. The fighting stopped briefly before continuing, as brutal and bloody as ever. In the morning her sleep was interrupted by flashes brighter than the sun. One passed right across the air-floater, showing even,' rib, strut and wire of the collapsed gasbag, and her black glass goggles jammed under a bench.

Scrambling for them, Ullii stared up at the sky. The fleet of air-floaters was impossible to miss. Their crystals appeared faintly in her lattice, a perfect formation of three by four. Something else showed, too. The presence was also faint, denoting only a minor talent for the Secret Art, but it had a signature she would have known anywhere — a festering corruption of mind and body that made her belly cramp and her skin crawl. Ullii had not felt it since their escape from the mine at the manufactory, months ago. It was the man she feared most — Jal-Nish Hlar.

She tried to close down her senses again, but this time they would not obey her, for fear of what might happen when she was helpless. Scuttling into the galley, she closed the door and piled bags and barrels against it. Without a window, it was stiflingly hot — too hot for comfort — and though it was dim inside, for once that did not help.

She closed her eyes, but again that beam passed over the air-floater, and light streamed in through a tiny crack in the wall, so bright that she felt it. Ullii was not safe anywhere. As she put her hands over the goggles, the earth began to shake as if thousands of heavy feet were pounding it. The clawers were on the move. If they came this way, one of them would eat her in a few bone-snapping, brain-spurting gulps.

Clearing the door, Ullii crept out, peering fearfully through her goggles. Another blast of light seared from sky to ground. A great wail went up and she saw the enemy running for their lives, a horde of them heading directly for the air-floater. In their panic, they might crash right through the flimsy structure.

Not far away a clanker lay on its side, torn open from one end to the other. It offered better shelter, since the beasts would have to go round it. Slipping over the side. Ullii bent low to the ground and ran. The enemy pounded towards her. Halfway to the clanker she encountered a dead dawer lying in a depression. Ullii froze, staring at the great hulk, whose eyes seemed to be looking right at her.

It was almost her undoing. Ullii could not move, terrified that the creature would come to life and tear her in half. It didn't and, finding courage at the last instant, she leapt over it and scuttled the dozen steps to the side of the clanker. Pulling herself underneath its overhanging side, she closed her eyes and prayed.

The mob thundered past, rocking the clanker. The metal frame creaked and groaned. Ullii shuddered and curled into a smaller ball, knowing that the clawers could find her by smell if they wanted to.

The last went by, limping. She did not move. Not until the stampede faded into the distance did she dare to open her eyes.

The air-floaters still shone their beam one way and another. Ullii slipped inside the clanker, looking for water and food. She did not find any, only blood on the floor, the srhell so sickly that she almost passed out.

She hid underneath in the small patch of shadow, following it around as the sun rose higher then sank towards the west. By the mid-afternoon it became clear that the enemy were abandoning Snizort, but Ullii did not know what to do. Experience had taught her that few people could be trusted. Nor could she live alone, in the wild. Food, clothing and shelter had always been provided for her and, by herself, she would not survive a week. She could not kill another animal for food, nor eat its bloody, pungent flesh if she did.

She would have to follow the clanker column and find a way to live off it without being caught. Though Ullii was a creature of the night, used to moving silently and secretly, that thought filled her with terror. Stealing from the army was a capital crime. Should she be caught, they would kill her like a beast. But she had to eat.

Going back for water, she found the air-floater smashed to pieces. The gasbag, a good fifteen spans long, had disappeared. Searching in the mud she discovered a water barrel with a few handfuls of brown water in it, and drank the lot. There was nothing left of the food.

It was growing dark. She circled around one of the camps, and around again, silent as a ghost in the darkness. Many times she came on ruined clankers, but the smell of blood and death was so strong she could not bear to crawl inside. She was ravenous, and so desperate for a drink that, not long before dawn. Ullii approached a dead soldier. Holding her nose with one hand, she went through his pack.

She found nothing to eat or drink, but the next corpse had a stoppered skin of wine and a bag of flat honey biscuits. After wiping the mouth of the skin a dozen times, and suppressing a shudder, she put it to her lips.

The wine was so sour that it took her breath away, and the taste made her want to wash her mouth out. She took another sip, then a mouthful. It had been watered and was weak, but Ullii had not taken wine before, nor any kind of alcoholic drink.

Moving upwind of the corpse, she nibbled at one of the honey biscuits. It was delicious, though intensely sweet. She ate it all and took another sip of the wine, which now tasted even more sour.

Ullii wandered off, alternately nibbling to break the sourness of the wine, then drinking to rid her mouth of the excessive sweetness. In this way she circumnavigated the camp again. To her right she heard cursing and the distinctive sound of the whip. Groups of harnessed men were attempting to drag clankers out of a bog. She turned the other way and shortly came upon a ruined clanker, just as the sky was growing light. Her head felt strange. Ullii giggled, staggered and threw up.

The sun burst over the horizon, right into her eyes. Ullii stumbled around the clanker, found a hole in the side and crawled in. All around her echoed the roars of overseers and the groaning of slaves. There was only one consolation — the lyrinx had gone. In the core of her lattice she could see their columns, moving steadily away, abandoning Snizort and all they had made here.

Not quite all — they carried a number of strange objects with them, thick with the aura of the Secret An. But they were shielded and Ullii could tell no more about them, even had she wanted to. She sought for the solace of sleep.

Ullii woke with a terrible headache, for she'd slept the day through, and the night. The sun was beating down on the clanker now, which creaked and squealed as the metal plates expanded and slipped over one another. Her mouth tasted foul; she was thirstier than ever but could not stomach the wine. She ate a few more honey biscuits, sniffed the contents of the skin and poured it onto the ground.

Not daring to go out in the daytime, Ullii lay panting in the clanker until sundown, growing weaker and weaker. Her headache was worse than before. She felt sure that she was dying.

The clanker cooled quickly once the sun set and Ullii, idly trailing her fingers along the upper side, discovered that it was covered in beads of moisture. She licked her fingers. Her tongue was so dry that it felt crackly. Following the trail of drops down the side she discovered a small pool of condensation, about a cupful, in a metal hollow. After drinking it dry, she felt strong enough to look for more.

Her senses were so acute that she could smell water, even among the fumes from the bodies that had been burned, and the putrid reek of those rotting where they had fallen. She found a gourd of water, drank her fill and went back to her hiding place, where sleep was her only escape from the stench. The next morning she finished the water and went outside. Something had changed.

All was silent. The hauling teams had dragged the last of the undamaged clankers from the mire onto solid ground, and were now heading towards the nearest field. She was alone with the dead.

Ullii followed the column for days, sleeping in a tree or hollow by day, creeping at the coat-tails of the procession at night, and living on the few meagre scraps she could find. She did not know what else to do.

It was most unpleasant. Several times she saw the one-armed man in the platinum mask, and after that Jal-Nish's knot was always in her lattice, a shuddering horror. And even from half a league away, the smell of eighty thousand unwashed bodies was so strong than she had to plug her nose. The merest whiff made her gag, and it grew worse as time wore on. One night she found nothing edible at all, and was driven by hunger to creep to the front of the procession, where the noise and light were least, to see if she could steal anything.

It was the boldest deed little Ullii had ever attempted. Her whole life had been spent in fear of people and their punishments. Now she must steal or starve. She crept along the line of the leading column, keeping watch in her lattice for Jal-Nish. He was over the other side, thankfully. A gentle breeze drifted the stink of the army away from her. Ullii took out her noseplugs. Smell was her most powerful sense and she needed it here.

The column was still, the slaves taking a few hours' rest before the labour began again at dawn. She slipped closer, as quick as silk in the darkness. An errant breeze brought her an aroma from the camp ovens — fresh bread. Five hundred bakers had worked all night to feed the multitude their breakfast.

Salivating, Ullii scanned the area. The bakers' wagons and their portable ovens, were well lit and securely guarded, so there was no chance of stealing anything there. She moved up the line, looking for something she could snatch. It had to be done secretly. If they saw her she would never get away.

As she prowled, the wind changed, momentarily blowing from the head of the line. Even among the thousands of sweaty bodies, Ullii caught an elusive, familiar scent. Her eyes moistened. She raised her head, sniffing the air. There it was again. Her nipples stood up and Ullii felt an overwhelming flood of desire.

It was Nish! Her beloved Nish, who had looked after her so tenderly before. If only she could get to him, she would be safe at last.

Eight Irisis screamed as the pair of lyrinx leapt through the door; she couldn't help herself. With a backwards flip that she had not known she could perform, she fled the other way, expecting to find Flangers dead.

He was working the sword furiously with his good arm, fighting for his life. The lyrinx was moving slowly now, the hole in its side pulsing purple blood, though one of its blows might still have disembowelled a man.

Flangers hacked at it but missed. It slashed with one hand, then the other, the blows tearing through the soldier's shirt as he wove backwards. He stumbled, slipped in purple blood and fell to one knee.

Irisis, still running, acted instinctively. Leaping high, she landed on the lyrinx's back, caught hold of its crest and brought her knee up hard against the base of its skull. The lyrinx reared up, shaking its head as it reached back with its left hand to tear her off.

As the blood-tipped claws came at her face, Irisis hung on with her knees and pummelled it about the side of the head. The blows seemed to daze it so she poked her fingers into its eyes.

Flangers came up off the floor like a ball from a catapult. The outstretched sword slid between Irisis's knees, found the gap in the plates and plunged into the creature's throat. Irisis, unable to untangle her legs in time, went all the way down with the falling beast. She hit the floor, rolled and came up holding her sword.

At the death of their comrade, the other two lyrinx checked, though not for long. Irisis just stood there, her initiative exhausted. Flangers caught her hand, jerking her away.

'Through the door behind me.'

It was just a few steps away but she hadn't noticed it before. Irisis waved her sword around in a professional manner as Flangers jerked it open.

'Hurry!' he roared.

Irisis took one look over her shoulder and ran for the door. Flangers kicked it shut behind them. They fled across the oval space outside but, halfway, Irisis stopped to look back.

'Come on!' Flangers was limping badly.

She stayed where she was. 'There's something wrong. They're not coming after us.'

He felt his injured arm with his good hand. 'Perhaps they're sneaking round through one of the other doors, to take us from behind.'

Irisis tiptoed back to the door, beyond which she heard thuds and squeals. 'No, they're back at their bloody work, killing the little beasts. They don't want any of them taken alive. I wonder why?'

'I can't bear to think,' said Flangers. 'Hey, now!’

Irisis had opened the door and was peering inside. One of the lyrinx, not three steps away, broke off from its bloody work with the club. Its dark eyes, the size of lemons, were fixed on her. She trembled. In the past year she'd had a number of encounters with the great beasts. It could kill her with a blow, yet it fascinated her. Its size, its strength, the play of muscles down its armoured front, the flickering skin colours, now mauve, now purple and black — and something more.

'What are you doing?' she said, not expecting it to know her language.

'My duty,' it said clearly, in a rumble deeper than any human had ever spoken. The sound tickled her eardrums. 'Seek you to stop me, small one, I must end you the same way.' It hefted the bloody club.

No one had described Irisis as small before, but to a lyrinx the largest humans were puny creatures. The other creature called in a higher voice, almost a chirrup. The first brandished the club. Irisis ducked backwards, the door was kicked shut and something slammed against it.

'Whatever they're doing,' said Irisis, 'they're determined to finish it. I'd better have a look at your arm.'

'It's not too bad.' Flangers peeled back the shirt to reveal two raw gouges from wrist to shoulder. 'Painful, though.'

'I'll bet. What about the other wound?'

He looked abashed. 'Oh, it's all right.'

"Then why are you limping? Turn around, let me take a look at it.'

The seat of his trousers had been torn out, and four deep claw marks carved across his right buttock, two extending onto the left. 'That'll need attention . . .' she began.

'Don't see much point right now.'

'Hoy!' called a soldier's voice.

'Over here,' roared Flangers.

Young Ivar and the other soldiers came running, followed by Fyn-Mah and a dark-skinned man Irisis had never seen before — yes she had. It was Eiryn Muss, Flydd's spy, in another of his disguises. This one was masterly — he seemed to have altered his size and shape as well as his appearance. He was the same height, but lean, stringy, and his eyes were a glossy dark brown.

'What happened?' panted Fyn-Mah.

'We found their flesh-forming cages, at least five rooms of them,' said Irisis. 'All the creatures in the first three rooms were dead or dying. In the fourth we came upon a lyrinx, destroying the remainder. It attacked; nearly killed us too, and then another two appeared. Flangers managed to kill the first lyrinx and we got out the door. They didn't come after us — weren't interested. They're finishing off the rest of the flesh-formed.'

'They don't want us to get a live one' said Fyn-Mah. 'All the more urgent that we do.'

'What are you doing here?' Irisis said to Muss, who reeked of tar smoke.

'Scrutators' business.' He looked frustrated. It was the first time she'd seen him show emotion.

'So are we. We need a hand.'

'In the struggle, some of the cages were broken open,' Irisis said to Fyn-Mah, and a few animals escaped. If we were to attack suddenly, we might overcome the lyrinx and catch one of the little beasts.'

'By the time we break down the door there'll be no taking them by surprise.'

'Especially since they've barricaded it.' said Flangers.

'But. . .' Fyn-Mah rubbed her fingers together, reflecting for a moment. 'If I were to blast the door off its hinges, using the Art ... All right! I'll try it. Stand back.1

'The node is dead,' Irisis reminded her.

'Artefacts that store power will still work, though I'd have preferred not to waste one here. Put your hands over your ears.'

She pressed a bead into her right ear, another into the left. Taking something small and shiny from a buttoned pocket, Fyn-Mah rubbed it between her hands as if to warm it, closed her fingers loosely around it and held her hand high. The upraised arm shook, her face went red, and a blade of raw sound sheared out between her fingers. The air shimmered, marking its passage. The door burst into splinters. Fyn-Mah was tossed the other way, to land on her back.

The sound, even through Irisis's hands, was a nagging, rasping screech. She crouched down, put her head between her knees and pressed her hands over her ears. Beside her, Flangers grunted as if he'd been punched in the stomach.

Beyond the doorway, the cages had been piled against the far wall by the force of the blast. One lyrinx lay on the now empty floor, kicking feebly. A shard of wood the size of a pick handle had gone through its thigh, severing the artery, and it was bleeding to death. The one Irisis had spoken to had come to rest against the far wall, its neck broken.

Several flesh-formed creatures lay on the floor, dead. 'Go through all the cages,' said Fyn-Mah, stooped and shaking with aftersickness. 'If there's any beast left alive, we must have it.

Are you all right?' said Flangers.

'Go on. I'll be with you in a minute.'

They started on the grim task, keeping a careful watch on the wounded lyrinx. It tried to get up, its claws scraping at the soft sandstone underfoot, but was too weak. Finally it slumped on its side, unmoving, its yellow-brown eyes watching them.

It did not take long to search the cages, but they found nothing alive. Fyn-Mah appeared, shaking her head. 'They must have killed them all' She knelt beside the dying creature; not too close. 'Are they all dead, lyrinx?'

'Yesss . . .' It was just a puff of breath. 'All dead.' Its head thumped against the floor.

'Some escaped their cages,' said Irisis. 'I don't think they could have got out of the room.'

The smoky smell had grown stronger, suggesting that the fire was moving this way. 'Search the room,' ordered Fyn-Mah. 'Quickly. Every minute we spend here lessens our chance of getting out of Snizort.'

'Here's something,' said the young soldier, on his knees beside a cupboard that had fallen on several others, leaving spaces between. 'A trail of blood goes in here.'

They dragged the cupboards out of the way. Underneath lay a flesh-formed creature, as dead as the others. Fyn-Mah stood frowning at it, took a notebook from her pocket and began to write swiftly.

She went around the room, describing and sketching the dead creatures while the search was completed. Looking bitterly disappointed, she disappeared into the adjoining room. The soldiers followed, leaving just Irisis and Flangers.

'Where's Muss?' said Irisis.

'He was right behind you —’ Flangers scratched his head in bemusement. 'I wonder what he's up to?'

'It doesn't do to inquire into scrutators' affairs,' said Irisis. 'We'd better go.'

Flangers rubbed his wounded arm, staring at the floor. 'Take a look at this, Crafter.' He squatted down, further splitting his pants, and emitted the faintest of groans.

'What is it?'

His finger traced a bloody squiggle across the floor. This was made by something trying to hide. Give me a hand.'

They pulled the broken cupboards out ot the way, inspecting each carefully, though it was not until the very last that they found anything. It was a furred creature about the size of Flangers's hand, the oddest little thing Irisis had ever seen. The fur was wet, bloody in patches and sticky in others. It scratched at Flangers as he picked it up, though its soft claws did not break the skin.

'It's newborn, he said wonderingly. 'That must have been the mother and, as she lay dying, she gave birth.'

'Better than nothing, I suppose.' Irisis looked for something to keep it in. 'I'll tell Fyn-Mah. Flangers, what are you doing?'

He was crouched beside the dead mother, holding the little one to a teat. 'It'll need feeding, and there's nothing better than mother's milk.'

The man never ceased to surprise her. Leaving him to his domestic duties, she went into the next room. 'Fyn-Mah! we've found one — an infant.'

The perquisitor came running. 'Where?'

'Flangers is feeding it.' Irisis found a small, undamaged cage which she padded with handfuls of straw.

Fyn-Mah was standing over Flangers. 'Come on, soldier!'

'One feed will make a big difference to its chances,' said Flangers.

'The time could make a big difference to our chances. Oh, all right, but only a few minutes. Where's Muss?'

'He just disappeared.'

Fyn-Mah did not look surprised. 'He's got other business to attend to.' With an anxious glance at the door, she hurried back to the adjoining room to resume her search.

Irisis sat the cage next to the dead mother. It made her uncomfortable to see Flangers feeding the creature, but it fascinated her too. What an unusual man he was. 'Did you grow up on a farm?'

No, I lived all my life in Thurkad, until I signed up.'

'Then how did you know . . .?' I'm just interested in things. Do you know —’

Fyn-Mah came flying through the door, followed by the soldiers. 'Come on!' She hurtled out.

Flangers slipped the little creature into his pocket. Irisis took the cage. 'What's the matter?'

Fyn-Mah was running on tiptoes. 'There are more lyrinx on the way.'

'How do you know?' Irisis panted. 'Where are they?'

'Shut up and run!'

She led the way, followed by Irisis and Flangers, then the soldiers. The young captain looked very uncomfortable to be bringing up the rear. They raced down the corridor, sticky tar rasping underfoot, turned the corner and saw half a dozen lyrinx ahead. Fyn-Mah spun on one slender foot and darted to her right, into a smaller, darker tunnel.

'I'm not sure this is the right way,' said Irisis.

Fyn-Mah glanced at the swinging cage as Irisis pounded beside her. 'Where is it?'

'Flangers has it in his pocket.' He was in the middle of the line of soldiers.

'Flangers! Up with me. Myrum, go back with Irisis.'

Flangers made his way up. Myrum, a stumpy chunk of scarred muscle, moved back. Irisis studied him as he joined her. Long black hair curtained a high, bald dome. The old soldier was missing one ear, most of his teeth and the tip of his nose, yet she had not seen him without a smile.

'What're you so happy about?' she said.

'Being alive,' Myrum said with zest.

'Enjoy it while it lasts.'

I do — every minute.'

'Lead the way, Flangers,' said Fyn-Mah. 'And take good care of the little beast.'

He flashed her a grin, sketching a salute with his left hand, and moved ahead. Fyn-Mah came next and Irisis just behind, with a short gap to Myrum, the other four soldiers and the captain at the rear.

Fyn-Mah s eyes were fixed on Flangers's scored buttocks, which were round, tight and moved beautifully as he ran. Irisis found her own eyes drawn to the sight, and once there, it was hard to look anywhere else. She could not help wondering what it would be like to lie with him- She'd not slept with a soldier before. Her lovers had been men from the manufactory. She wondered if Fyn-Mah was drawn to him. Impossible to tell; the perquisitor never gave anything away.

Fyn-Mah was fleet, considering her small stature. Irisis's long legs could barely keep up with her. The soldiers were also labouring, but they wore chest armour and carried heavy packs. Behind them a sword clanged on something hard. A man cried out, then there was a thud, barely audible over the sound of their pounding feet.

One down, Irisis thought. Probably the captain who'd insisted on his orders in writing — fat lot of good it had done him. Why was this mission so important? Was this little creature what Fyn-Mah had hoped to find, or had she been looking for something else when she went off the other way? It was unlikely Irisis would ever find out. All quisitors, from lowly probers to exalted scrutators, were close-mouthed, but Perquisitor Fyn-Mah made an art form of it. And she had good reason not to trust Irisis.

Irisis caught a whiff of smoke — the throat-gripping reek of burning tar. When the node-drainer was destroyed, the incandescent blast would have liquefied rock.

A scream and there was one less pair of pounding boots behind her. Attacking from the rear, out of the dark, suited the lyrinx perfectly. There was nothing to be done about it. They had no spears to throw, no crossbows to fire, and they dared not stop to make a stand. The tunnel was too narrow. All they could do was run.

The third man fell without a sound, the sudden lack of footsteps all they knew of his passing. 'That's three we've lost,' Irisis gasped. 'Slow down.'

A grunted cry. Four!

Fyn-Mah threw a glance over her shoulder. Her iron control was slipping; Irisis could see the panic in her eyes. 'We can't afford to.'

'We can't afford to lose anyone else,' said Irisis.

Fyn-Mah called out to Flangers, who wore neither pack nor armour and had heen drawing ahead, despite his injury. 'Slow down, soldier.'

The two remaining soldiers closed the gap. Myrum was still grinning, though it was more forced. Young Ivar's eyes were ablaze with terror.

Myrum clapped him on the shoulder. 'Do your duty like a man, lad.'

Ivar nodded as he ran, his head jerking like a puppet. Myrum ushered him ahead, taking the last place in the line.

But he's not a man, thought Irisis. He's just a boy. What kind of monsters are we, that we demand such sacrifices of children? Yet, selfishly, she was glad that the lad was between her and the enemy. Those few extra moments of life were precious.

I'm sorry, Ivar. Myrum is going to be next, and then you. The old fellow will put up one hell of a struggle, maybe even kill one of the enemy, if he's lucky, but the next will get him. That's all his life was for. And then, just you, Ivar. You won't last a minute. Who'll mourn your insignificant life and brutal death? We won't, because we'll be following you. Everything we've done will have been for nothing.

'Where are you going?' panted Irisis. Fyn-Mah had called directions to Flangers whenever they came to a junction, but apart from that she'd said nothing at all.

'I left a finder in the air-floater. I'm tracking it back as best I can.'

Irisis had never heard of a finder. How could it show Fyn-Mah the way back through this labyrinth?

'Fyn-Mah!' she hissed. 'Why don't you blast them with another of those crystals?'

The perquisitor turned as she ran and Irisis saw torment in her eyes. 'I can't.'

'You don't have any more crystals?'

A long pause. I have one,' she said softly. 'I'm saving it for an emergency.

'And this isn't?' Irisis said in a low voice. You could have saved those soldiers and you chose not to? You callous bitch!'

The whole left side of Fyn-Mah's race quivered. 'I have my orders, Crafter. If I use it now I won't have it later, and believe me, before we get out of here we're going to need it.'

Irisis lowered her voice. 'So the soldiers are expendable?'

'I don't like it, but yes, they are.'

'And me? Is that what I'm here for too?'

'You know it isn't. But, since you've asked, I'll sacrifice you, too, if I have to. What are any of our lives, before the fate of humanity?'

Nine They ran until they could run no further, when Irisis realised that only Myrum was behind her. Ivar had fallen back and been killed without their even knowing it. Irisis brushed a tear from one eye. He had been just a boy doing his duty.

Myrum was scarlet in the face and labouring under his pack. 'I'd chuck that away, if I were you,' said Irisis.

'I can manage it,' he gasped. 'It's needed. We seem to have lost them.'

Iris doubted that. 'We must have run leagues, Fyn-Mah. Are you sure you're going the right way?'

The perquisitor avoided her eye, staring down the three passages ahead.

'In a straight line,' Irisis went on, 'we'd have gone right across Snizort and out the other side by now.'

Fyn-Mah checked the small object in her hand. 'We go right.'

'You're not leading us out at all!' Irisis said furiously. 'You're taking us further in.'

The perquisitor moved into the right-hand tunnel. 'We had to take the long way round,' she said unconvincingly. 'There's fire in a central core of tunnels surrounding the Great Seep.'

Irisis followed, keeping a careful watch over her shoulder. As she passed what seemed no more than a dark niche in the wall, something slipped out beside them. With a yelp she leapt out of the way, for it looked like a little wingless lyrinx. She had her sword out when it said, in Eiryn Muss's voice, 'This way!'

The disguise was a brilliant one — it might even have fooled a lyrinx, from a distance. Muss was truly a master. How did he create such wonders from the small pack on his back?

'I've found it; he said to Fyn-.Mah. 'The tunnel collapsed and they must've thought it was buried too deep to recover.' He still had that frustrated look 'What's still here?' said Irisis. What were they up to now?

Muss did not answer, but led them past a T-junction down a tunnel littered with fallen rock. The floor drops sharply, just ahead.'

Several slabs of the tunnel had slid downwards, like slices off the end of a hollow loaf. Irisis made it down the half-span onto the first step, and a similar distance to the second, but the third slab had fallen so far that only a crescent-shaped hole, the size of a section through the side of a beer barrel, connected it to the space they stood in. There were smash marks on its upper lip, presumably where the lyrinx had tried to break in.

Irisis hesitated. It would be a tight squeeze. 'If we're halfway through and it slips again, it'll cut us in half.'

'I've been down there,' said Muss. 'It's as safe as anywhere in Snizort.'

'That's comforting!'

Flangers squeezed through head-first, grunting with the effort, his feet waving in the air. Abruptly he cried out and his legs whipped through. Fyn-Mah pulled back, snatching out her knife. Irisis drew her sword — not that it would be much use in such a confined space.

'You damn fool, Muss!' cried an enraged Flangers, following that with a stream of oaths Irisis had never heard before. 'Why didn't you tell me the drop was a span and a half? I nearly broke my neck.'

'I got down it without any trouble,' Muss said indifferently.

'Must be a bloody lizard! Pass me the lantern, Fyn-Mah, and come through carefully. I'll catch you.'

 Being small, Fyn-Mah wriggled through without difficulty. Irisis followed. It was a tight fit for her and she felt sure she was going to fell on her head, but Flangers's upstretched hands caught hers and she slid into his arms.

He bore her weight without strain and set her on her feet. Taking up the lantern, he led the way down a series of tunnel slices like thigh-high steps.

'Aren't you going to give Muss a hand?' she said in his ear.

'He can bounce down on his pointy head for all I care.'

'You don't like our prober?'

'There's something a bit off about him; Flangers said out of the corner of his mouth.

Irisis looked back but the spy was already standing at the base of the drop, as if he'd floated down. He brushed past, taking the lantern.

'He's a.strange one,' she said quietly. 'His work is always flawless, but he hasn't a friend in the world, unless you count Flydd. He eats alone, even sleeps alone, if he sleeps at all.'

'Maybe being the perfect spy is all he needs,' said Flangers. 'It's a solitary profession.'

'It's just here!' called Muss. 'Get a move on.'

They crowded into a small, circular chamber whose roof was a perfect dome of sandstone. A squat object like an inverted sombrero stood knee-high on a pedestal in the centre of the room. It had a short brown stalk on which was mounted a yellow frilled brim. It was not alive — it had been created by the lyrinx in one of their patterners.

Fyn-Mah skidded to a stop. 'Myrum, defend the entrance. Muss, check that there's no other way in. Flangers, see if you can get that.'

'There isn't any other way in,' said Muss.

'What is it?' said Flangers.

'It's called a phynadr,' said Fyn-Mah. 'The enemy make them in all shapes and sizes, to draw power from the field. We're taking it back so we can see how it works.'

'The lyrinx tried to break in for it,' said Flangers, 'so it's likely they'll be waiting when we crawl out.'

'Then it it'll be time for you to do your duty, soldier/ said the perquisitor.

Flangers took hold of the object, which slipped through his fingers. 'Can't get a grip on it,' he muttered.

Irisis touched it with her fingers. The phynadr was superficially similar to the torgnadr, or node-drainer, she'd helped Flydd to destroy, though it had been leathery. This phynadr was soft, compressing under her touch but springing back into shape when she let it go.

Flangers put his arms around it and heaved, but his arms slid off. To their right, Fyn-Mah was sketching shapes in the air. Whatever magic it was, Irisis prayed that it would work quickly. She threw a glance over her shoulder.

Flangers whipped out his sword. 'Don't damage it,' yelled Fyn-Mah.

He slid the point of his sword under the flat base of the phynadr. The edges, tinged purple, seemed to recoil from the metal, revealing a white underside. Flangers pushed the sword all the way, levered, and the phynadr popped off, emitting a musky, molasses-sweet odour.

Irisis caught it as it toppled. It was rather heavier than it looked. The phynadr bent in the middle and the base pulled itself down hard, trying to reattach to the pedestal, but Flangers kept the blade underneath. Yellow jelly oozed from beneath the cap. Fyn-Mah pushed Irisis out of the way, drew a black bag over the phynadr and swiftly tied the top. Throwing it over her shoulder, she staggered under the weight, recovered and hurried back to the collapsed section.

'I'll go first,' she said at the vertical wall.

Flangers boosted her up. 'Keep a sharp lookout.'

'Don't worry.' She crawled through. 'It's safe.'

'It would be,' said Irisis. "They want the phynadr more than us, so they'll be waiting around the corner.'

Flangers boosted Myrum, then Irisis. Muss gave Flangers a leg-up. 'Need a hand?' Flangers said.

'I'll be right; said Muss.

'Come on!' Fyn-Mah called. 'It's not far now.'

A lyrinx roared near the T-junction. Myrum shouted a battle cry and ran for it. His sword clacked against a skin plate, something whistled through the air, then he was back-pedalling, attempting to defend himself against two lyrinx at once.

He cursed, slipping to one knee. Irisis was sure he was done for, but the old soldier sprang forward, fast and low, his sword sliding neatly between the belly plates of the leading lyrinx. It sagged to the left, crashing into the other beast, and they went down in a tangle of arms and legs. The soldier dispatched the second with a sword tip to the jugular.

'We go right,' said Fyn-Mah, leading the way with the bag slung over her shoulder.

'That was a neat piece of sword work.' Irisis said to Myrum.

'Just luck,' replied Myrum. 'I was sure I was dead.'

'Dare say you will be before we get out of here.'

'Dare say we both will.'

The tunnel now headed steeply down. It was dark, but the way ahead was illuminated by a reddish glow coming from Fyn-Mah's fist. The other crystal, presumably.

It was hard work running down the steep slope. Halfway to the bottom they passed from stone into solid tar. It was so sticky underfoot that with every step they were in danger of toppling. Myrum looked exhausted, Fyn-Mah was staggering under the weight of the bag, and Flangers winced with every step. The scabbed gouges across his buttocks were bleeding. Muss had disappeared again.

'Should we wait for the prober?' asked Irisis.

'He can take care of himself,' said Fyn-Mah, moving the bag onto her other shoulder.

'Do you want me to carry that?' Irisis offered.

Fyn-Mah shook her head.

They were still heading down steeply and the air was smoky. 'How far now?' said Irisis, worrying that Flangers would break down. She felt sure Fyn-Mah would leave him behind.

Fyn-Mah did not answer, which was worrying. They swung around a corkscrewing left-hand bend together and the floor, roof and walls disappeared. Irisis threw herself to the floor on the very brink of a chasm. Flangers landed on top of her. FynMah held up her light. The details slowly emerged from featureless black.

A crevasse cut across their path. The solid tar, or rather brittle pitch as it was here, had recently been torn apart by some great force, leaving a gap of about eight spans to the other side of the tunnel. The tar wall was a sheer face of pitch, as smooth and curved as fractured glass, apart from shards that hung down, or stuck up, here and there. The bottom could not be distinguished, though it must have been a long way below them. The crevasse extended beyond sight to left and right.

The gap had been rudely bridged by an upside-down arch of pitch, a solid, smooth black curve half a span thick but no wider than Irisis's hips. Lyrinx footprints tracked across it.

'What the hell has happened here?' said Flangers, picking himself up and rubbing his backside. His fingertips came up bloody.

'The exploding node must've wrenched the ground apart,' said Fyn-Mah.

'Or the Great Seep has drawn back into the earth,' Irisis muttered, 'cracking away the solid pitch around its edges. This bridge hasn't been here long.'

'And we could run into more lyrinx at any time.' Fyn-Mah edged out onto the span, holding up her glowing crystal.

Even as she spoke, a shadow appeared from the opening on the other side. An enormous male lyrinx spread its wings and opened its bucket-sized mouth in a grin of triumph.

Behind them, Myrurn's sword scraped as he drew it from the scabbard. Irisis looked over her shoulder. A lyrinx, no, two, were coming the other way. They were trapped.

'Let me go first,' said Flangers, drawing his sword. 'That's what I'm here for.'

'Stay back!' Fyn-Mah had one hand in her pocket. She gave Irisis a sideways glance, as if to say, Do you now question my judgment? 'When I give the word, cover your eyes.' She crept a little further along the bridge, which curved down then up, like a suspended rope.

The lyrinx stood at the other end, its eyes glittering in the light from the perquisitor's crystal. It had something in its left hand. Irisis could not see what, but her heart began to thump. This was no ordinary lyrinx. She could sense the power; the intensity. Many lyrinx had a talent for the Secret Art, though few used it for anything but flying. This creature was different. She sensed that it was a mancer every bit as powerful as the great human or Aachim mages, and the device in its hand felt potent.

Myrum sang out, 'Might need a bit of help, Crafter.'

She whirled. A pair of lyrinx were advancing from the tunnel, side by side. Drawing her sword, she stood shoulder to shoulder with Myrum. From the corner of her eye she could see Fyn-Mah on the bridge, only waist high to the mancer-lyrinx.

It let out a deep, roaring bellow that echoed strangely off the hard walls. The left hand slid out, palm upwards. Irisis felt a hot glow on her cheek, had the sense of an invisible cloud roiling outwards, and the floor softened under her. She instinctively lifted one foot, but when she put it down again, the surface had already hardened. The other foot did not move. She was stuck, like a fly to tar paper.

She jerked as hard as she could. It jarred the muscles of her leg but her boot remained firmly embedded in pitch. The two lyrinx were also stuck, though they probably had the strength to pull free.

Myrum cursed and began to hack at the pitch with his sword. She did the same, trying to watch the bridge and the enemy at the same time. Flangers, being closer to the source, was more deeply embedded, while Fyn-Mah was buried to the ankles. Lacking a sword, she had no way of freeing herself.

Flangers hacked the laces off his boots and pulled his feet out. Tearing off his socks, he ran out onto the bridge.

'Go back,' cried Fyn-Mah. 'You can't save me.'

'Then I'll die trying.' He hammered the brittle pitch around her boots with the point of his sword, sending chips flying everywhere.

'Take this and go! It's more important than I am.' She heaved the heavy bag to him.

He lashed it to his belt but kept hacking, the bag banging against his calves as he worked. There's nowhere to go, Perquisitor.'

'Take it!' she roared. ‘It's an order, soldier.’

It was too late. The mancer-lyrinx was edging towards them, moving tentatively as if unsure whether the bridge would hold its weight. This small chasm was a dangerous place in which to fly, if it had to.

'Now would be a really good time to use whatever you were keeping for an emergency,' yelled Irisis, still prising at the pitch that held her boot fast.

Fyn-Mah just stood there, one hand holding up the glowing crystal.

Why didn't the mancer-lyrinx blast them? Irisis prised away. Her boot came free, along with a lump of pitch resembling a club foot. She smashed it off. Did the creature want to take them alive? That didn't make sense, since the other lyrinx had tried so hard to kill them. It had to be the phynadr.

The lyrinx edged closer, the bridge shivering under its weight. The beast gestured towards the bag. Irisis could see the knots in Fyn-Mah's jawline. She was terrified but defiant, and Irisis could not but admire her for it.

Behind Irisis there came a roar as one of the lyrinx freed itself and leapt, its foot trailing blood. Myrum, who was still stuck, slashed wildly at it. The lyrinx landed hard on the torn foot, lurched sideways but recovered to beat through Myrum's defences. Throwing its arms around him, it squeezed him against its chest plates. Ribs cracked as Myrum fell backwards, carrying it with him. The great mouth darted at the soldier's head. It reminded Irisis of the time she had been held beneath one of the lyrinx, and only Flydd's heroism had saved her.

She swung her sword against the back of the creature's armoured skull with every ounce of her strength. The armour cracked and the lyrinx's head was driven into the floor. It did not move, though the blow could only have stunned it.

Finding a gap between the skin plates of its side, she drove her sword through the ribs.

It took all her strength, and all of Myrum's, to get him out from under the fallen creature. He was so battered and bruised he could not stand up. The second lyrinx was still nving to free its feet from the pitch. She hacked Myrum's boots out.

On the bridge, the mancer-lyrinx was almost within reach of Fyn-Mah. The bridge shuddered. The creature reached out for her. Her eyes fixed on it. Fyn-Mah tossed the crystal towards the roof of the chasm and yelled, 'Cover your eyes!'

Irisis, watching the crystal arc up into the darkness, screwed her eyes shut. The explosion of light burned her eyelids and sent blood-red pulses through her brain. She opened her eyes, dazed and dazzled, to see the mancer-lyrinx topple head-first off the bridge. Its wings spread as it hurtled downwards, but they were insufficient to support it without the aid of the Art, and the exploding crystal had filled the ethyr with echoes, preventing it from drawing on a distant field. Only devices that stored power, like Fyn-Mah's crystals, could work here, and once that power had been used they were useless.

The bridge softened and began to droop beneath Fyn-Mah's feet. She pulled one foot from its boot and heaved at the other. Flangers scrambled down the curve to her.

'Go back,' she screamed. 'Save the phynadr.’

Fyn-Mah was going to do her duty to the bitter end. You're a better woman than I'll ever be, Irisis thought.

The curve of the bridge steepened and thinned like molasses sagging between two spoons. Soon it must break, plunging Fyn-Mah into the abyss. Flangers kept moving towards her as the stretching strand of pitch pulled her away but, as he grasped her outstretched hand, the bridge snapped. Fyn-Mah fell, pulling Flangers with her. He threw his other arm around the pitch. They swung on the end of the still lengthening ribbon, then disappeared into the darkness. Irisis heard a thud as they struck the side of the chasm, a muffled cry, then nothing. Darkness, utter and complete, swallowed the world.

'Don't suppose you've got a flint striker in your pocket.' Myrum's voice came from not far away.

She felt it out and snapped it a couple of times so he could see the sparks. 'Here. What's happened to the other lyrinx.'

'Was still stuck, last I saw.' He in a lantern. The creature lay on the floor, one foot at a strange angle as if it had broken its ankle. Its hands were pressed against its eye-sockets, its face covered in red-stained tears. 'Burned its eyes, I'd reckon. They don't like bright light.' He put his sword to the defenceless creature's throat.

Irisis turned away. It had to be done but she did not have to see it. 'Bring the lantern when you're finished. We'll have to recover the phynadr, and the little beast if we can, though I don't see how we're going to get out again.'

'I can smell fresh air,' said Myrum shortly. 'It must be coming from the other side.'

'No use if we can't get to it. Got any rope in that pack of yours?'

'As it happens, I have.' He produced a hank of thick cord, knotted one end around his burly torso, and the other around hers. 'Nice chest you've got here, Irisis.'

'This is as close as you 're ever getting to it,' she said with a cheerful grin.

He was philosophical. 'Ah well. I still have my dreams.'

'I hope you live to have many more.'

'What if you go down on the rope, and I hold you?'

'I'm heavier than I look.'

He eyed her up and down. 'Even so.'

All right, but keep your thoughts on the rope.'

His gummy smile widened. 'Don't know as how you can dictate terms when I'm holding you up.'

Myrum lowered her over the edge, which turned out to be an overhang. Irisis held the lantern out in her right hand, though its smoky yellow glow barely penetrated the blackness. Heat wafted up past her and, as she swung back and forth, she caught a glimpse of something glowing in a crack, a long way down. It looked like lava, but wasn't. The tar was on fire and it would burn wickedly if she ended up anywhere near it.

Recalling that thud, she directed the lantern light along the nearer side of the crevasse. Here the wall consisted of a series of sheer miniature cliffs, broken by narrow platforms topped with jagged spires of pitch, some as sharp as broken glass. Irisis cringed at the thought of crashing into them.

It was hard to see, for the black surfaces reflected only an occasional glitter. Unable to get close enough to the wall because of the overhang, she began to swing back and forth on the rope.

'You all right?' called Myrum.

'Yes. Can't see much, though. Lower me down a few spans. Oh, and Myrum?'

'Yes?'

'Keep a sharp lookout behind you.'

He snorted. 'You've got the bloody lantern!'

'There should be another one.'

Her swing was now long enough to reach one of the spikes. She caught hold of it low down, where it was not so sharp, and pulled herself into a space between a cluster of spires.

'I'm standing!' she called, so he would not worry about the weight going off the rope. 'Let out a bit more.'

'Good-oh!'

Irisis edged as far as she could to her left, until she was brought up by a sheer drop that went all the way down to the fiery crack. If Fyn-Mah and Flangers had fallen that far, they were lost. She crept the other way, between spines, shards and spears of frozen pitch. Ahead, the surface formed an irregular series of steps, some almost as tall as she was. Holding out the lantern, she peered down.

Nothing that way either. She looked over the outer edge. A ribbon of solidified pitch was looped around one of the spires further down. It had to be from the bridge but she could not see anyone. Below her the crevasse wall curved out into another spike-studded mound, this one about fifteen paces by ten. Its edges fell away on three sides while the fourth was the sheer, unclimbable wall Irisis leaned out, the lantern tilted, and a few drops of hot oil spilled. From below she heard a faint groan.

'Fyn-Mah? Flang-‘

No answer. 'I've found something,' she called up to Myrum. 'Lower me down a few spans, carefully.'

'Not much rope left,' he yelled.

'Give me all you have.'

She went down, swinging back and forth, pushing herself away from the razor shards with her feet. Several spikes broke off. How secure was any of this? The least shock might crumble the lot and send it into the abyss.

There was no rope left when her boots grounded on a shelf at the edge of the spiky mound and, in the light of the lantern, she saw Fyn-Mah wedged between two spires with her head at a strange angle. It looked as if she'd broken her neck.

'Fyn-Mah?' Irisis touched the perquisitor on the cheek.

The small woman's eyes opened, moving all the way up the crafter's elongated form to the rope around her chest. She moved her head back to the vertical. 'Didn't expect to see you,' she said in a faint, slurred voice.

'I came for the phynadr,' said Irisis coolly. 'To do my duty, of course.'

"Course,' Fyn-Mah echoed. 'Help me up. Stuck.' She tried to lift an arm but it flopped down.

'I thought your neck was broken.' Irisis held the lantern close. One pupil was larger than the other, which meant she had concussion.

'You'd be happy then.'

'I don't hate you —’ Irisis began.

"Nother time, Crafter!' The last word trailed out and Fyn-Mah looked confused. 'Head hurts.'

Putting down the lantern, Irisis lifted the perquisitor to her feet. Her legs buckled. 'Where's Flangers?' said Irisis, holding her with one arm.

'Who?"

Irisis untied the rope, steadied the perquisitor and began knotting it around her chest.

'What — doing?' said Fyn-Mah, her voice slow and slurring more than before.

'Getting you out.'

Irisis checked the knots, then shouted up, 'Myrum! Fyn-Mah's alive. You're pulling her up now. Ready?'

'Ready.' The rope tightened and Fyn-Mah rose in the air, flopping like a rag doll. Her head went back to that unpleasant angle.

Irisis turned away, weaving through the razor-edged blades and spires. Shards crunched underfoot. 'Flangers?'

He lay at the rear of the mound, among a pile of shattered spikes, unconscious. There was a lump on the back of his head where he'd hit the floor, but that wasn't the worst injury. A long blade of pitch had gone through the outer side of his right thigh, sliding beside the bone almost all the way through before it broke off. There was a lot of blood, but not as much as if an artery had been severed. Flangers would live, though the wound was so wide and deep Irisis could have put three fingers into it. It would be a miracle if it did not become infected.

An even bigger miracle if she could get him across to the edge of the mound to the rope. Even if she could, she would have to stand him up while she tied the rope on. It wasn't long enough to reach to the floor.

She shook Flangers, gently, but he did not rouse. He must have taken a heavy blow. His breathing was steady, though, and his pupils not dilated, so he should recover. More importantly, the bag containing the phynadr was still tied to his belt. She felt it. It did not seem to be damaged. What about the little flesh-formed creature?

She went through his pockets, one by one. The creature was dead — he must have landed on it. She tossed it aside. They'd risked their lives, and five soldiers had lost theirs, for nothing.

Irisis lifted Flangers to a sitting position, regretting that she'd sent Fyn-Mah up first. Flangers was heavier than he appeared. It would be hard to get him as far as the rope.

Slapping him gently on the cheek, she called out, 'Flangers?'

He made no sound. She slapped a little harder and again he gave a muffled moan, deep in his throat. She eyed the wound. Perhaps if she hurt him . . , Irisis cut off the ragged trouser leg and tore it into strips, which she laid beside him. She wiggled the shard in the wound. He groaned. It was tapered and should come out easily. Taking hold of it, she pulled firmly and it slipped free. The wound began to bleed profusely. She put two fingers in, feeling around for broken pieces, and drew a sliver of pitch out. There did not seem to be any other large fragments.

Flangers groaned and opened his eyes. 'Bloody hell're yer doin'?' he slurred. 'Get yer hand outta me leg.' A comical expression crossed his face, as if he had just realised what a stupid thing he'd said, and his eyes closed.

There came a faint, fluttering sound from out in the abyss. Irisis held up the lantern, but saw nothing. It must have been the rope scraping across the cliff face.

Lacking anything to sew him up with, she bound Flangers's leg with strips of cloth until the wound closed and the blood flow dropped to a trickle. Irisis tied another pad across the top.

'Flangers!' she said urgently. 'You've got to stand up.'

He didn't open his eyes. 'Can't.'

'It's your soldier's duty, Flangers.'

The soldier wept with pain as he struggled to get to his feet. Irisis crouched and gave him her shoulder, heaving him up with one arm around his muscled waist. They staggered between the spikes to the edge, swaying while she waved the lantern around, looking for the rope. It wasn't there.

'Myrum?' Her voice echoed shrilly.

There was a long pause before he answered. 'Yes?'

'I've got Flangers. He's badly injured. Where's the bloody rope?'

'It's coming. I've . . , had a few problems up here.'

Again that fluttering sound, a whispering echo back and forth in the crevasse. Sympathetic shudders fluttered down her spine.

1Hurry it up. I've got a nasty feeling about this place.'

The end appeared, wriggling like a brown snake in the lamplight. Setting down the lantern, Irisis pulled the rope as far as it would go and looped it around the soldier's chest. Flangers was just clinging to consciousness. His fingers dug into her shoulders and his knees flexed as he swayed, but the rest of him had shut down.

It was hard work tying a secure knot with his weight on her, but she managed it at last. "It's done. Pull him up!'

The rope went taut. 'He's a heavy sod!' Myrum's voice echoed down.

Get Fyn-Mah to help you.'

'She's passed out.'

The fluttering sounded again, closer, followed by a scraping sound like a fingernail on rock. Or a claw.

'Hurry up,' she shouted, unable to keep the fear out of her voice. 'That lyrinx is still alive.'

Flangers jerked up, stopped, jerked again. Blood running down his leg began to drip off the toe of his boot. She watched him pass through the circle of light, then directed the lantern around and below her, trying to pick the creature out. Maybe it wasn't the lyrinx. Worse creatures dwelt in the abysses of the world, creeping about their unknown and unpleasant business. All sorts of beasts had made their way to Santhenar when the Way between the Worlds was open, and at other times in the mythical past. Not all of them wanted to wage war, as the lyrinx did. But if they were disturbed, if they felt threatened . ..

Well of Echoes Quartet #03 - Alchymist
titlepage.xhtml
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_000.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_001.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_002.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_003.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_004.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_005.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_006.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_007.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_008.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_009.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_010.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_011.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_012.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_013.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_014.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_015.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_016.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_017.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_018.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_019.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_020.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_021.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_022.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_023.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_024.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_025.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_026.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_027.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_028.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_029.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_030.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_031.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_032.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_033.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_034.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_035.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_036.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_037.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_038.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_039.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_040.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_041.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_042.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_043.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_044.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_045.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_046.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_047.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_048.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_049.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_050.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_051.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_052.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_053.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_054.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_055.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_056.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_057.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_058.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_059.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_060.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_061.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_062.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_063.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_064.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_065.html
Ian Irvine - [Well of Echoes 03] - Alchymist (v0.9)_split_066.html